Match-3 you play with your eyes. In your room, or somewhere else.
The board hangs in the air in front of you. Look at a gem, pinch, and swap it with a neighbour: no controller, nothing to learn. Keep your room around you for a few minutes on the sofa, or switch to an environment and shut everything else out.
Coming to Apple Vision Pro







Set Where to play to Environment and your room fades out behind one of four worlds. The board stays in front of you, and you can move it to a spot that suits you. In the Tunnel, the Sanctum and the Skyline the lights pulse in time with the music.

A corridor of light gates toward a striped sun, pulsing with the beat.

Glass columns ringed with orbiting gems, a Prism at the heart of the ornament.

A neon city at night, searchlights sweeping over the roofs.

The calmest of the four: slow ribbons of light over far mountains.
Your eyes and one hand are the controller. The gem you look at lights up, so you always know what a pinch will grab.

Clears its whole row or column.
Clears a 3 × 3 square around it, or 5 × 5 from a match of seven or more.
A turning star. Swap it with any gem to clear every gem of that colour.
Swap two power-ups into each other for a bigger clear: two Lines make a cross, two Bombs a 7 × 7.

Each level has a goal: reach a score, collect a colour, break ice or free locked gems. Every tenth level is a boss, with an easier one after a hard stretch. Progress saves as you go.
No clock and no game over. Pick Relaxed, Classic or Hard, or set up the board yourself, and stop whenever you like.
A 90-second round for your best score, made for a short break. The clock pauses when you leave the app.
Ten synthwave tracks, about 56 minutes, so a long session never plays the same tune over and over. The music carries on when you move from your room into an environment. The side panel shows what is playing; tap it to skip a track.
Match-3 for Apple Vision Pro. Play in your room, or step into one of four worlds.